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Jigoku SR3-SL is an uncommon scout rifle released with destiny

Jigoku SR3-SL

The flexible SR3-SL features a mag-float barrel and a self-maintaining receiver assembly.

Statistics
Attack:
120
Light:
14
Optics:
20
Rate of Fire:
37
Impact:
48
Range:
61
Stability:
38
Magazine:
18
Reload:
51
Inventory Size:
32
Equip Speed:
25
Aim assistance:
42
Recoil direction:
44


Item talents

Kinetic Damage
»
Kinetic Damage

This weapon causes kinetic damage.

Damage type:
Kinetic
Grid level:
0
Start progress:
0
Randomly selected:
FastDraw IS
»
FastDraw IS

Standard sight.
A lightweight design, good for recoil control.

Damage type:
None
Grid level:
0
Start progress:
0

Cannot be active simultaneously with:

  • SteadyHand IS
  • QuickDraw IS
  • SureShot IS
  • Red Dot-OES
  • Red Dot-ORS
  • Ranged Lens RLS3
  • Focus Lens FLA5
  • TrueSight IS
  • Red Dot-OAS
  • Red Dot-ORS1
  • Red Dot-ORES
  • Focus Lens FLS2

SteadyHand IS
»
SteadyHand IS

Stable sight.
Optimized for excellent recoil control.

Damage type:
None
Grid level:
0
Start progress:
0

Cannot be active simultaneously with:

  • FastDraw IS
  • QuickDraw IS
  • SureShot IS
  • Red Dot-OES
  • Red Dot-ORS
  • Ranged Lens RLS3
  • Focus Lens FLA5
  • TrueSight IS
  • Red Dot-OAS
  • Red Dot-ORS1
  • Red Dot-ORES
  • Focus Lens FLS2

QuickDraw IS
»
QuickDraw IS

Agile sight.
Lightning-fast handling.

Damage type:
None
Grid level:
0
Start progress:
0

Cannot be active simultaneously with:

  • FastDraw IS
  • SteadyHand IS
  • SureShot IS
  • Red Dot-OES
  • Red Dot-ORS
  • Ranged Lens RLS3
  • Focus Lens FLA5
  • TrueSight IS
  • Red Dot-OAS
  • Red Dot-ORS1
  • Red Dot-ORES
  • Focus Lens FLS2

SureShot IS
»
SureShot IS

Snapshot sight.
Excellent handling.
Superb target acquisition.

Damage type:
None
Grid level:
0
Start progress:
0

Cannot be active simultaneously with:

  • FastDraw IS
  • SteadyHand IS
  • QuickDraw IS
  • Red Dot-OES
  • Red Dot-ORS
  • Ranged Lens RLS3
  • Focus Lens FLA5
  • TrueSight IS
  • Red Dot-OAS
  • Red Dot-ORS1
  • Red Dot-ORES
  • Focus Lens FLS2

Red Dot-OES
»
Red Dot-OES

Agile sight.
For smooth engagement in close quarters.

Damage type:
None
Grid level:
0
Start progress:
0

Cannot be active simultaneously with:

  • FastDraw IS
  • SteadyHand IS
  • QuickDraw IS
  • SureShot IS
  • Red Dot-ORS
  • Ranged Lens RLS3
  • Focus Lens FLA5
  • TrueSight IS
  • Red Dot-OAS
  • Red Dot-ORS1
  • Red Dot-ORES
  • Focus Lens FLS2

Red Dot-ORS
»
Red Dot-ORS

Accurized sight.
For precise fire.

Damage type:
None
Grid level:
0
Start progress:
0

Cannot be active simultaneously with:

  • FastDraw IS
  • SteadyHand IS
  • QuickDraw IS
  • SureShot IS
  • Red Dot-OES
  • Ranged Lens RLS3
  • Focus Lens FLA5
  • TrueSight IS
  • Red Dot-OAS
  • Red Dot-ORS1
  • Red Dot-ORES
  • Focus Lens FLS2

Ranged Lens RLS3
»
Ranged Lens RLS3

Mid-range scope.
Good effective range and recoil control.
Heavy and slow.

Damage type:
None
Grid level:
0
Start progress:
0

Cannot be active simultaneously with:

  • FastDraw IS
  • SteadyHand IS
  • QuickDraw IS
  • SureShot IS
  • Red Dot-OES
  • Red Dot-ORS
  • Focus Lens FLA5
  • TrueSight IS
  • Red Dot-OAS
  • Red Dot-ORS1
  • Red Dot-ORES
  • Focus Lens FLS2

Focus Lens FLA5
»
Focus Lens FLA5

Sharpshooter scope.
Long range, with enhanced target acquisition.
Surprisingly light.

Damage type:
None
Grid level:
0
Start progress:
0

Cannot be active simultaneously with:

  • FastDraw IS
  • SteadyHand IS
  • QuickDraw IS
  • SureShot IS
  • Red Dot-OES
  • Red Dot-ORS
  • Ranged Lens RLS3
  • TrueSight IS
  • Red Dot-OAS
  • Red Dot-ORS1
  • Red Dot-ORES
  • Focus Lens FLS2

Randomly selected:
Luck in the Chamber
»
Luck in the Chamber

One random bullet in the magazine causes considerable bonus damage.

Damage type:
None
Grid level:
2
Start progress:
0
Final Round
»
Final Round

The last round in a magazine deals bonus damage.

Damage type:
None
Grid level:
2
Start progress:
0
Grenadier
»
Grenadier

Kills with this weapon reduce the cooldown of your grenade.

Damage type:
None
Grid level:
2
Start progress:
0
Crowd Control
»
Crowd Control

Kills with this weapon grant bonus damage for a short time.

Damage type:
None
Grid level:
2
Start progress:
0
Reactive Reload
»
Reactive Reload

Reloading this weapon after a kill grants a damage bonus for a short time.

Damage type:
None
Grid level:
2
Start progress:
0
Zen Moment
»
Zen Moment

Causing damage with this weapon increases its stability.

Damage type:
None
Grid level:
2
Start progress:
0
Shoot to Loot
»
Shoot to Loot

Shooting any type of ammo picks it up.

Damage type:
None
Grid level:
2
Start progress:
0
Return to Sender
»
Return to Sender

Kills with this weapon have the chance to grant bonus ammo to the magazine.

Damage type:
None
Grid level:
2
Start progress:
0
Outlaw
»
Outlaw

Precision kills with this weapon dramatically increase reload speed.

Damage type:
None
Grid level:
2
Start progress:
0
Life Support
»
Life Support

Recovering from near death grants additional ammo and briefly increases reload speed.

Damage type:
None
Grid level:
2
Start progress:
0
Hair Trigger
»
Hair Trigger

This weapon doesn't require a full trigger pull to fire.

Damage type:
None
Grid level:
2
Start progress:
0
Spray and Play
»
Spray and Play

Increases the reload speed of this weapon when its mag is empty.

Damage type:
None
Grid level:
2
Start progress:
0
Rangefinder
»
Rangefinder

Aiming this weapon increases its effective range.

Damage type:
None
Grid level:
2
Start progress:
0
Private Eye
»
Private Eye

Optical zoom length is increased while crouched.

Damage type:
None
Grid level:
2
Start progress:
0
Take a Knee
»
Take a Knee

Gain bonus accuracy while crouched.

Damage type:
None
Grid level:
2
Start progress:
0
Upgrade Damage
»
Upgrade Damage

Increases Attack Power, allowing this weapon to cause more damage.

Damage type:
None
Grid level:
4
Start progress:
1700
Randomly selected:
TrueSight IS
»
TrueSight IS

Flexible sight.
Light, with good recoil control.
Strong target acquisition.

Damage type:
None
Grid level:
3
Start progress:
1700

Cannot be active simultaneously with:

  • FastDraw IS
  • SteadyHand IS
  • QuickDraw IS
  • SureShot IS
  • Red Dot-OES
  • Red Dot-ORS
  • Ranged Lens RLS3
  • Focus Lens FLA5
  • Red Dot-OAS
  • Red Dot-ORS1
  • Red Dot-ORES
  • Focus Lens FLS2

Red Dot-OAS
»
Red Dot-OAS

Snapshot sight.
Enhanced target acquisition.

Damage type:
None
Grid level:
3
Start progress:
1700

Cannot be active simultaneously with:

  • FastDraw IS
  • SteadyHand IS
  • QuickDraw IS
  • SureShot IS
  • Red Dot-OES
  • Red Dot-ORS
  • Ranged Lens RLS3
  • Focus Lens FLA5
  • TrueSight IS
  • Red Dot-ORS1
  • Red Dot-ORES
  • Focus Lens FLS2

Red Dot-ORS1
»
Red Dot-ORS1

Precision sight.
Highest zoom in class.
Enhanced range.

Damage type:
None
Grid level:
3
Start progress:
1700

Cannot be active simultaneously with:

  • FastDraw IS
  • SteadyHand IS
  • QuickDraw IS
  • SureShot IS
  • Red Dot-OES
  • Red Dot-ORS
  • Ranged Lens RLS3
  • Focus Lens FLA5
  • TrueSight IS
  • Red Dot-OAS
  • Red Dot-ORES
  • Focus Lens FLS2

Red Dot-ORES
»
Red Dot-ORES

Flexible sight.
Enhances handling, range, and recoil control.

Damage type:
None
Grid level:
3
Start progress:
1700

Cannot be active simultaneously with:

  • FastDraw IS
  • SteadyHand IS
  • QuickDraw IS
  • SureShot IS
  • Red Dot-OES
  • Red Dot-ORS
  • Ranged Lens RLS3
  • Focus Lens FLA5
  • TrueSight IS
  • Red Dot-OAS
  • Red Dot-ORS1
  • Focus Lens FLS2

Focus Lens FLS2
»
Focus Lens FLS2

Agile scope.
Modest zoom.
Light and snappy.

Damage type:
None
Grid level:
3
Start progress:
1700

Cannot be active simultaneously with:

  • FastDraw IS
  • SteadyHand IS
  • QuickDraw IS
  • SureShot IS
  • Red Dot-OES
  • Red Dot-ORS
  • Ranged Lens RLS3
  • Focus Lens FLA5
  • TrueSight IS
  • Red Dot-OAS
  • Red Dot-ORS1
  • Red Dot-ORES