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Destiny 2 Wiki
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Steel Oracle Z-11
Steel-oracle-z-11-5ff9e2ee-icon

"I foresee fire. Fire and screams."
"You would, mate. You're a rocket launcher."

Statistics
Attack:
130
Light:
15
Optics:
20
Rate of Fire:
18
Blast Radius:
96
Velocity:
35
Stability:
48
Magazine:
2
Reload:
49
Inventory Size:
60
Equip Speed:
17
Aim assistance:
-4
Recoil direction:
75


Item talents

Random icon
Randomly selected:
Talent-void-damage-bc8433c9-icon
Void Damage
»
Void Damage

This weapon causes Void Damage.

Damage type:
Void
Grid level:
0
Start progress:
0
Talent-solar-damage-3ef9be34-icon
Solar Damage
»
Solar Damage

This weapon causes Solar Damage.

Damage type:
Thermal
Grid level:
0
Start progress:
0
Talent-arc-damage-bc8433c9-icon
Arc Damage
»
Arc Damage

This weapon causes Arc Damage.

Damage type:
Arc
Grid level:
0
Start progress:
0
Random icon
Randomly selected:
Talent-soft-launch-af1a7fae-icon
Warhead Verniers
»
Warhead Verniers

More Velocity and Blast Radius.
Increased recoil.

Damage type:
None
Grid level:
0
Start progress:
0

Cannot be active simultaneously with:

  • Confined Launch
  • Aggressive Launch
  • Soft Launch
  • Linear Compensator
  • Smart Drift Control
  • Countermass
  • Hard Launch

Talent-soft-launch-af1a7fae-icon
Confined Launch
»
Confined Launch

Greatly reduced recoil.
Significant penalty to Velocity.

Damage type:
None
Grid level:
0
Start progress:
0

Cannot be active simultaneously with:

  • Warhead Verniers
  • Aggressive Launch
  • Soft Launch
  • Linear Compensator
  • Smart Drift Control
  • Countermass
  • Hard Launch

Talent-soft-launch-af1a7fae-icon
Aggressive Launch
»
Aggressive Launch

More predictable recoil.
Enhanced Blast Radius.
Reduced Velocity and more recoil.

Damage type:
None
Grid level:
0
Start progress:
0

Cannot be active simultaneously with:

  • Warhead Verniers
  • Confined Launch
  • Soft Launch
  • Linear Compensator
  • Smart Drift Control
  • Countermass
  • Hard Launch

Random icon
Randomly selected:
Talent-cluster-bomb-2a506fe3-icon
Cluster Bomb
»
Cluster Bomb

Rockets create cluster bombs when they detonate.

Damage type:
None
Grid level:
2
Start progress:
0
Talent-grenades-and-horseshoes-3c56bcff-icon
Grenades and Horseshoes
»
Grenades and Horseshoes

Rockets from this weapon will detonate early based on proximity to targets.

Damage type:
None
Grid level:
2
Start progress:
0
Talent-unflinching-66b496ff-icon
Unflinching
»
Unflinching

It's easier to aim under fire using this weapon.

Damage type:
None
Grid level:
2
Start progress:
0
Talent-mulligan-66b496ff-icon
Mulligan
»
Mulligan

Missing a shot has a chance to return ammo directly to the magazine.

Damage type:
None
Grid level:
2
Start progress:
0
Talent-surplus-66b496ff-icon
Surplus
»
Surplus

Expect to find more ammo for this weapon.

Damage type:
None
Grid level:
2
Start progress:
0
Talent-tripod-2a506fe3-icon
Tripod
»
Tripod

This launcher's tube can hold three shells.

Damage type:
None
Grid level:
2
Start progress:
0
Talent-tracking-af847e2c-icon
Tracking
»
Tracking

Shells fired from this weapon track their targets

Damage type:
None
Grid level:
2
Start progress:
0
Talent-upgrade-damage-6d3c5a8d-icon
Upgrade Damage
»
Upgrade Damage

Increases Attack Power, allowing this weapon to cause more damage.

Damage type:
None
Grid level:
4
Start progress:
1071
Random icon
Randomly selected:
Talent-quickdraw-8ea9b449-icon
Quickdraw
»
Quickdraw

This weapon can be drawn unbelievably fast.

Damage type:
None
Grid level:
5
Start progress:
3641

Cannot be active simultaneously with:

  • Perfect Balance
  • Fitted Stock
  • Heavy Payload
  • Flared Magwell
  • Single Point Sling
  • Snapshot
  • Javelin
  • Field Scout

Talent-perfect-balance-86af835c-icon
Perfect Balance
»
Perfect Balance

This weapon has extremely low recoil.

Damage type:
None
Grid level:
5
Start progress:
3641

Cannot be active simultaneously with:

  • Quickdraw
  • Fitted Stock
  • Heavy Payload
  • Flared Magwell
  • Single Point Sling
  • Snapshot
  • Javelin
  • Field Scout

Talent-fitted-stock-62cba31a-icon
Fitted Stock
»
Fitted Stock

Increases weapon stability.

Damage type:
None
Grid level:
5
Start progress:
3641

Cannot be active simultaneously with:

  • Quickdraw
  • Perfect Balance
  • Heavy Payload
  • Flared Magwell
  • Single Point Sling
  • Snapshot
  • Javelin
  • Field Scout

Random icon
Randomly selected:
Talent-clown-cartridge-66b496ff-icon
Clown Cartridge
»
Clown Cartridge

Reloading this weapon has a chance to grant a larger than normal magazine.

Damage type:
None
Grid level:
6
Start progress:
4926
Talent-grenadier-66b496ff-icon
Grenadier
»
Grenadier

Kills with this weapon reduce the cooldown of your grenade.

Damage type:
None
Grid level:
6
Start progress:
4926
Talent-vacuum-5d2fe14a-icon
Vacuum
»
Vacuum

Increases the pick-up radius of ammo drops for this weapon.

Damage type:
None
Grid level:
6
Start progress:
4926
Talent-spray-and-play-66b496ff-icon
Spray and Play
»
Spray and Play

Increases the reload speed of this weapon when its mag is empty.

Damage type:
None
Grid level:
6
Start progress:
4926
Talent-third-eye-88486629-icon
Third Eye
»
Third Eye

Radar stays active while aiming down this weapon's sights.

Damage type:
None
Grid level:
6
Start progress:
4926
Talent-whos-next-66b496ff-icon
Who's Next?
»
Who's Next?

A kill with the final round in the magazine increases reload speed.

Damage type:
None
Grid level:
6
Start progress:
4926
Talent-upgrade-damage-6d3c5a8d-icon
Upgrade Damage
»
Upgrade Damage

Increases Attack Power, allowing this weapon to cause more damage.

Damage type:
None
Grid level:
8
Start progress:
6211
Talent-upgrade-damage-6d3c5a8d-icon
Upgrade Damage
»
Upgrade Damage

Increases Attack Power, allowing this weapon to cause more damage.

Damage type:
None
Grid level:
9
Start progress:
8781
Talent-ascend-b3ce09f7-icon
Ascend
»
Ascend

Increases the Attack value of this weapon to the highest available in Year 1.

Damage type:
None
Grid level:
0
Start progress:
0
Random icon
Randomly selected:
Talent-soft-launch-af1a7fae-icon
Countermass
»
Countermass

Less recoil.
Penalty to Blast Radius.

Damage type:
None
Grid level:
4
Start progress:
2356

Cannot be active simultaneously with:

  • Warhead Verniers
  • Confined Launch
  • Aggressive Launch
  • Soft Launch
  • Linear Compensator
  • Smart Drift Control
  • Hard Launch

Talent-soft-launch-af1a7fae-icon
Hard Launch
»
Hard Launch

More Velocity and Blast Radius.
Increased recoil.

Damage type:
None
Grid level:
4
Start progress:
2356

Cannot be active simultaneously with:

  • Warhead Verniers
  • Confined Launch
  • Aggressive Launch
  • Soft Launch
  • Linear Compensator
  • Smart Drift Control
  • Countermass

Random icon
Randomly selected:
Talent-snapshot-e944c4cd-icon
Snapshot
»
Snapshot

Aiming this weapon is incredibly fast.

Damage type:
None
Grid level:
7
Start progress:
6211

Cannot be active simultaneously with:

  • Quickdraw
  • Perfect Balance
  • Fitted Stock
  • Heavy Payload
  • Flared Magwell
  • Single Point Sling
  • Javelin
  • Field Scout

Talent-soft-launch-af1a7fae-icon
Javelin
»
Javelin

Increases warhead velocity.

Damage type:
None
Grid level:
7
Start progress:
6211

Cannot be active simultaneously with:

  • Quickdraw
  • Perfect Balance
  • Fitted Stock
  • Heavy Payload
  • Flared Magwell
  • Single Point Sling
  • Snapshot
  • Field Scout

Talent-field-scout-cfcaf13c-icon
Field Scout
»
Field Scout

Increases carried Ammo capacity.

Damage type:
None
Grid level:
7
Start progress:
6211

Cannot be active simultaneously with:

  • Quickdraw
  • Perfect Balance
  • Fitted Stock
  • Heavy Payload
  • Flared Magwell
  • Single Point Sling
  • Snapshot
  • Javelin

Talent-upgrade-damage-6d3c5a8d-icon
Upgrade Damage
»
Upgrade Damage

Increases Attack Power, allowing this weapon to cause more damage.

Damage type:
None
Grid level:
11
Start progress:
11351
Random icon
Randomly selected:
Talent-soft-launch-af1a7fae-icon
Soft Launch
»
Soft Launch

Increased Recoil.
Boost to Velocity.

Damage type:
None
Grid level:
3
Start progress:
1071

Cannot be active simultaneously with:

  • Warhead Verniers
  • Confined Launch
  • Aggressive Launch
  • Linear Compensator
  • Smart Drift Control
  • Countermass
  • Hard Launch

Talent-soft-launch-af1a7fae-icon
Linear Compensator
»
Linear Compensator

More predictable recoil.
Slight boost to Velocity and decrease to Blast Radius.

Damage type:
None
Grid level:
3
Start progress:
1071

Cannot be active simultaneously with:

  • Warhead Verniers
  • Confined Launch
  • Aggressive Launch
  • Soft Launch
  • Smart Drift Control
  • Countermass
  • Hard Launch

Talent-soft-launch-af1a7fae-icon
Smart Drift Control
»
Smart Drift Control

Predictable and controllable recoil.
Penalty to Velocity.

Damage type:
None
Grid level:
3
Start progress:
1071

Cannot be active simultaneously with:

  • Warhead Verniers
  • Confined Launch
  • Aggressive Launch
  • Soft Launch
  • Linear Compensator
  • Countermass
  • Hard Launch

Random icon
Randomly selected:
Talent-heavy-payload-84879412-icon
Heavy Payload
»
Heavy Payload

Increases warhead blast radius.

Damage type:
None
Grid level:
6
Start progress:
4926

Cannot be active simultaneously with:

  • Quickdraw
  • Perfect Balance
  • Fitted Stock
  • Flared Magwell
  • Single Point Sling
  • Snapshot
  • Javelin
  • Field Scout

Talent-flared-magwell-8ea9b449-icon
Flared Magwell
»
Flared Magwell

Reload this weapon even faster.

Damage type:
None
Grid level:
6
Start progress:
4926

Cannot be active simultaneously with:

  • Quickdraw
  • Perfect Balance
  • Fitted Stock
  • Heavy Payload
  • Single Point Sling
  • Snapshot
  • Javelin
  • Field Scout

Talent-single-point-sling-e142f3d8-icon
Single Point Sling
»
Single Point Sling

Switch weapons faster. Move quicker while aiming.

Damage type:
None
Grid level:
6
Start progress:
4926

Cannot be active simultaneously with:

  • Quickdraw
  • Perfect Balance
  • Fitted Stock
  • Heavy Payload
  • Flared Magwell
  • Snapshot
  • Javelin
  • Field Scout

Talent-upgrade-damage-6d3c5a8d-icon
Upgrade Damage
»
Upgrade Damage

Increases Attack Power, allowing this weapon to cause more damage.

Damage type:
None
Grid level:
10
Start progress:
10066
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